Select one example to outline the key concepts of the interactive narrative genre?:
The most recent one I can think of is āLife is Strangeā created by Donāt nod Entertainment. It is an interactive narrative game, about a young girl called Max, which gives the player the ability to rewind and change the past and future. āThe idea behind interactive storytelling is to reconcile narrativity with interaction.ā(Ercim.eu, 2017) It features all of these points that make in an interactive narrative game; a well written and engaging story that is told to the player as they progress and narrative choices for the player to engage in.
But a game doesnāt have to include them to be interactive and narrative. It just lies in them two words. First being interactive; it has to have some way for the player to actually interactive with the game, such as; moving, deciding, figuring out, etc. It also has to include narrative, usually in the form of a story. I donāt know how else you could include a narrative without a story, but I am sure there are ways.
Does the interactive narrative still have a role to play in video games today. Give exemplary examples?:
Yes it does. Ever since TellTaleGames started producing and saturating the market with interactive story games, such as: The Walking Dead, Wolf Among Us, Tales From the Borderlands, etc. Players, such as myself, have realized how fun them types of games can be. I donāt agree with the amount of games that TellTaleGames have produced, but I do want to see more, especially if they are anything like The Wolf Among Us. TellTaleGames, do interaction the best (so far) that I have seen, they make you feel really engaged with the character you are playing as, and you feel as if you have a big toll on the story. However, I would prefer it if the games produced were original an entirely created by the developers, because obviously all of TellTaleGames productions are of someone elseās work, so more along the lines of Life Is Strange. To date, I think that is the best Interactive Narrative game ever produced. And I would openly welcome more games of itās type into my library and so would thousands of other players.
Bibliography:
Ercim.eu. (2017). Interactive Storytelling: the Rise of a New Game Genre?. [online] Available at: https://www.ercim.eu/publication/Ercim_News/enw57/cavazza.html [Accessed 6 Dec. 2017].