All are welcome at Winchester School of Art’s school-wide PhD Seminar Series, which will run from 2-4pm on Wednesdays this term, in person (PGR Rooms at WSA) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The working schedule for the Spring 2025 term is available below, and will be updated here with any schedule changes. Details and bios for individual sessions will be linked as they become available.
Additional department-level events are also highlighted, in italics, for ease of overview.
16 January 5-6pm, online – Material Interests (Art & Media Technology department research talks): ‘Understanding Early Tudor Art: the Invisible Illumination’ by Prof Kathleen E. Kennedy
29 January – no session; PhD participation at transmediale 2025 (29 Jan through 2 Feb), Chinese new year 29 Jan
5 February
Induction and welcome for new PGRs (12-2), start of term social (2-3) and campus tour (3-4)
From 11:30-12:30, LTB East Side and online, Material Interests (Art & Media Technology department research talks): ‘Decoding Hidden Stories: Finding new narratives within a game’s rules and systems’ with Marie Jarrell and Vanissa Wanick
SPECIAL SESSION 11 February – in collaboration with the Film department seminar series.
NOTE: starts at 2:30 instead of 2pm due to PhD Periodic Review Meeting from 13:30 – 14:15 in Building 63G South, Seminar Room 7 (T3003)
5 March
PGR introductions and research mapping
PGR profiles wall (A3)
PGR Research Posters
PGR Blog
12 March
PGR Sharing Session (Current research 2nd year)
19 March
NOTE: this session will take place from 10am-12pm (not the usual 2-4pm). Joint development session with Early Career Colleagues (postdocs, technicians, lecturers, etc)
26 March
Ryan Bishop (Head of Research, department of Art & Media Technology) – Foundational Research Skills: Speculative design and social design; and the intersections of graphic design and art
EASTER BREAK
30 April
Joanne Turney (Faculty Director of the Graduate School) – Foundational Research Skills: Feedback, Thesis Writing
7 May
Dan Ashton (WSA Impact Champion) – Foundational Research Skills: (Research Impact)
14 May
PGR Dept. Seminars (Design, A&MT, F&T)
21 May
PGR Sharing Session (Current research 1st year)
28 May
PGR Dept. Seminars (Design, A&MT, F&T)
4 June
PGR Sharing Session (Current research 3rd and 4th year)
WSA PhD researchers Yaqian Lai, Alejandro Limpio Gonzalez, and Katya Sivers presented their research and practice as part of this year’s transmediale festival.
transmediale is an annual festival that brings together international artists, researchers, activists, and thinkers with the goal of developing new outlooks on our technological era through the entanglement of different genres and curatorial approaches. In the course of its history, transmediale has grown from its beginnings as VideoFilmFest to one of the most important events for art and digital culture worldwide.
At the festival Yaqian Lai and Alejandro Limpio Gonzalez contributed to the ‘Structures of Haunting’ workshop, alongside colleagues from WSA’s department of Art and Media Technology and elsewhere. Yaqian’s project explores the formation of spatial knowledge on digital maps through the lens of experimental cartographic practices in contemporary visual media, and in her presentation she played with the idea of an atlas as a visual method of divination. Alejandro approaches ocean observation from an anthropological perspective, looking at networked images, online platforms, machine vision and artificial intelligence as key elements through which the ocean becomes a visual space in contemporary science and environmental governance. Presenting as part of Ocean Matter Studio, his contribution included a video art piece called ‘Haunted Wire’, exploring the cultural imagination sustaining the deep sea as space.
Katya Sivers, whose research and practice explores the critical potential of technology and visual art, also produced and presented work at PhD workshops hosted by the Digital Aesthetics Research Center (Aarhus University). Under the title everything is a matter of distance, the DARC workshops ‘related to the temporalities of always-on and FOMO, to the aesthetics as ways of sensing distance and proximity, and to the possibilities for resistance and critique’. The participants produced a peer-reviewed newspaper of their work, as well as a series of presentations and readings at the festival.
This series of events formed part of an extended collaboration between transmediale and the Critical Infrastructures and Image Politics research group at Winchester School of Art (University of Southampton), which is planned to continue with future iterations of the festival.
We are excited to welcome three new Postgraduate Research representatives for Winchester School of Art, nominated after discussion with department leadership teams, the Students’ Union, and the Faculty Graduate School.
They will join our continuing PhD representative, Yimeng Li.
All four representatives will represent PGRs at school level, but the three new representatives have also agreed to act as first point of contact between specific departments and PGRs:
Elissa Wang (Fashion & Textiles liaison)
I am Elissa. I am a third-year PGR in Fine Art. I am also a practitioner, a knitter, and a mother. My research is about looking at the transcultural/multicultural identity of indigenous Chinese Mongolians in the context of globalisation through making and knitting. I started to investigate this when I was doing my master’s at Royal College of Art and this research is a continuity of my MA, which I started to involve studies of digital anthropology and material culture. I applied for this role to have a better insight into the academic culture and working of the school, gain experience working collaboratively with faculty and administrative staff, and help to contribute and hopefully improve the overall experience of research students in our community.
Michael Kurniawan (Art & Media Technology liaison)
I am a 3rd year PGR in design. Prior to my PhD, since 2008 I have been a faculty member in the School of Creative Industries at a private university in Indonesia, where I’ve taught in the Visual Communication Design and Fashion and Business undergraduate programme. I studied MA in Art and Design in Education in the UK with an interest in the relationship between museums and design higher education. As a continuation, my current research is on expanding museum partnerships and co-creation across sectors and levels. I applied for this position to understand more about the academic culture and workings of the school as a reputable international higher education institution and how I can continue to support and even improve it.
Jingnan “Bianca” Bian (Design liaison)
I am Jingnan Bian (Bianca), a PhD student in Design. My current research explores the dementia-friendly furniture design in inclusive design field. Before attending in front of you, I completed my bachelor’s degrees in China and Italy, and Master’s degree in WSA, which has given me a diverse academic and cultural perspective. I decided to put myself forward for this role because I believe in fostering a collaborative and inclusive environment where every student feels supported; and I am passionate about representing the voices of my peers and facilitating meaningful dialogue between students and staff to enhance our academic experience.
The Winchester School of Art PhD Seminar Series resumed from 3rd October 2024.
We invite you to join us for future instalments in the Seminar Series, which will run from 2-4pm on Thursdays during term time, in person (PGR Rooms at WSA) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The full schedule for the Autumn 2024 term is available below (details and bios for individual sessions will be linked as available):
3 October 2024
Induction Week
In this opening week we will be running a Meet & Greet between incoming and current PhD researchers, and colleagues in the department (with refreshments).
24 October 2024
Dr Megen de Bruin-Molé ‘Salvaging University Infrastructures’
(making / playing session with PGR manager and other university systems)
Followed by Thursday Lates/Material Interests, ‘Edward James: The Art of Letter Writing’
Venue: Lecture Theatre B, East Building, Winchester School of Art / Online via Teams at 5pm
30th October EXTRA SESSION, Wednesday 9-11am
Research Ethics and Research Integrity training (online-only, link here)
31 October 2024
2pm Meet the ‘Critical Infrastructures and Image Politics’ (CIIP) Research Group
3pm CIIP special guest lecture Angela YT Chan on ‘Climate History and Technology’ (please note this will take place at a different link/location: Lecture Theatre A, West Side and on MS Teams HERE)
(talk + discussion)
Followed by joint PhD / Early Career Colleagues Halloween party in WSA Café from 4pm!
14 November 2024
Elissa Wang Knitting/Crochet Workshop.
(no prior experience needed; you are also welcome to bring your own knitting or other crafts, in person or online)
Followed by: Private View ‘Collecting Sue Clowes’ exhibition, in person in WSA Gallery from 5pm
21 November 2024
NO PHD SEMINAR, but:
special artist talk by Tereza Buskova, Friday 22nd November, Lecture Theatre A, 14.00 – 16.00 (in person only)
Followed by Thursday Lates/Material Interests, ‘Time As Contested Infrastructure’ with Dr Tsvetelina Hristova and Dr Adam Procter. Venue: Lecture Theatre B, East Building, Winchester School of Art / Online via Teams at 5pm
5 December 2024
Dr Kwame Phillips ‘The Sonic as Maroon’
(talk + discussion; an investigation into sound and music)
12 December 2024
End of term lunch & drinks – 12 December (12.30-14.00). Please register dietary needs using this form, ideally by 4 December
A collective group exhibition organised by Winchester School of Art (WSA) postgraduate research students was held in The Winchester Gallery between 29 June – 26 July 2023. This was the first collective PGR show at the Gallery, facilitated by Professor Louise Siddons, and curated by researchers Yimeng Li and Elio Hao, bringing together the work of 12 students and visiting scholars.
The works were created specifically for the exhibition and aimed to represent not only the artists research but their thoughts and processes that they apply to their work, providing a platform to celebrate their daily lives, interests, and voices.
A virtual tour of the exhibition, produced by Lian Pan, is now available:
The exhibition provided a unique opportunity to bring visibility to the experiences and achievements of the students, while fostering a sense of belonging and collaboration to the WSA, University community and wider audiences in this public exhibition.
A broad variety of work was showcased utilising a range of mediums and practices, including painting, installation, sculpture, textile work and the AI generation of texts and images. Topics embraced papercut, silent poetry Queerness and dream worlds, hobbies as methodology, devices that articulate actor network theory, recreations of a WWII desk, abuse, passions, silver stickers, desire, co-curation, and cultural rootlessness of international students and the ‘unknown’ vegetable, Pak Choi.
Curators Yimeng and Elio explained:
“Curating this exhibition has been a great challenge for me, as it was the first time we curated an entire gallery space within such a short period. Despite the difficulties, the experience has been incredibly valuable, and we have learned so much from this journey. As a curator, I am delighted to have been able to contribute my knowledge and skills to the PGR community and to WSA. It is great to see our efforts making a positive impact and increasing the visibility of our community. This experience has not only strengthened my expertise as a curator but also reinforced the importance of teamwork and collaboration in creating something truly exceptional. It has been great to work with Elio too. Thanks a lot for everyone who helped and assisted us!” Yimeng Li
“This is the last year of my PhD, and I have been a student rep for the previous three years, so I think, and I know this is the first time we (the WSA PGRs) have had an opportunity to make and show work in a public space. WSA is an art school, and we pretty much all deal with art or design-related research, and I’m very grateful that the university offered us this tremendous opportunity and the support from many University departments. This is my first time being a curator, and I need to thank Yimeng for taking me on board. It feels very empowering. “Elio Hao
We hope this will become an annual event and would welcome collaborations with PGRs across the University of Southampton.
The Winchester School of Art PhD Seminar Series will be resuming from today (4th October).
We invite you to join us for future instalments in the Seminar Series, which will run from 2-4pm on Wednesdays during term time, in person (PGR Room) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The full schedule for the Autumn 2023 term is available below (details and bios for individual sessions will be linked as available):
4 October 2023
In this opening week we will be running a Meet & Greet between incoming and current PhD researchers, and colleagues in the department (with refreshments).
Many congratulations to the two WSA PGR Alumni who have published articles in the latest issue of Journal of Contemporary Painting (vol. 6 issue 1-2). It is wonderful to see alumni making such a contribution to art criticism. Some details below of both these contributions to scholarship
Feng Jie (2021) ‘Writing from the other side: Critical reflections on the calligraphy of Zhang Qiang’ Journal of Contemporary Painting, Vol. 6, Issue 1-2, pp. 131-148 [available here].
This article presents the specific case of a contemporary practitioner of Chinese calligraphy, Zhang Qiang, a notable figure within the current Avant-garde movement. After outlining aspects of his practice, which has been controversial along gender grounds, the article turns to his specific project of ‘bi-directional’ calligraphy. It is argued this work opens up a more rewarding way into his work as an enquiry into writing, which bears connections with Derrida’s deconstructionist account of writing and trace. However, in a brief exchange at Tate Modern, Zhang offers a form of ‘writing lesson’, which both helps takes us towards the decontructionist account of general writing, yet equally reveals a reliance upon the cultural category of ‘Chinese calligraphy’, which takes us away again—arguably symptomatic of a wider struggle for Chinese contemporary art to gain recognition in the West.
Cheng-Chu Weng (2021) ‘Making minimalism disappear…’ Journal of Contemporary Painting, Vol. 6, Issue 1-2, pp. 149-164 [available here].
‘Making minimalism disappear…’ presents an essay regarding my approach to ‘expansion painting’, and specifically provides a study of another kind of minimalist aesthetic. The account begins with a signature work, Shoji (2015), which is proposed as a way to unfold what expansion painting is. I describe my approach as drawing upon painterly compositional methods but developed through site-specific considerations of architectural spaces, bodies and differing levels of consciousness. The works ‘take place’ when interacting in these layered spaces, or what I refer to as a ‘sense’ of painting space. The article goes on to articulate how—in terms of a western discourse – my works might ‘look’ minimalist but, in fact, are not minimalist art. This article—in representing my practice and providing broader critical analysis—leads us to question an ideology of art history around the enigma of minimalist art, and gives rise instead to another shadowy form of minimalist art. Hence, this article can be said to make minimalism disappear in being haunted by it.
You can also see Cheng-Chu’s PhD practice and contributions to WSA’s PhD researcher community featured on this blog here.
We would like to congratulate Yijie (Ink) Gao, who recently joined WSA as a PhD student, on her win for the MLH Best Hardware Hack prize in the February 2021 Highfield Hack competition.
Ink and her Digi-Key collaborators built Gua, a “viable monster robot living in the garbage dump of the wasteland era”, a kind of robotic pet who can interact with humans whilst demonstrating innate characteristics. Gua aims to address the benefits of pet ownership for humans, articulating the qualities and behaviours of a real-life pet.
Ink’s description of this fantastic and thoughtful project can be found here, including the original inspiration as well as the outcomes of the team’s creativity.
Recent PhD alumna Noriko Suzuki-Bosco and current PhD student Lesia Tkacz recently ran a fantastic workshop which introduced participants to computer-generated novels. Below, Noriko shares some details.
PhD student Lesia Tkacz asked me to help her design and organise a computer generated novel workshop. I suggested that the workshop should be collaborative, and together we designed it so that the participants would be able to work with us as fellow authors. The workshop was for the Human Worlds Festival which the University of Southampton was running as part of the UK’s national Being Human festival in November. I didn’t know anything about computer generated novels but I really enjoyed working with Lesia for the Lockdown Larder Cookbook project, so I said yes. The aim of the workshop was to create a ‘mash-up’ style generated novel using a program that Lesia would write. Participants would select texts which would then be computationally processed to produce the generative novel. I liked that the collaborative element of the workshop would further complicate our thinking around the roles of the author and of the machine. I also thought the whole process sounded a bit like making a communal stew, which made it seem accessible, even for a non-technical person like me.
What is a computer generated novel?
All computer generated texts can be algorithmically produced from data such as images, spreadsheets, or other texts. Computer generated novels are a form of creative text generation because the programmer has prioritised creativity over functionality. Prioritizing creativity often results in generated texts which can contain surprises and unusual use of language. Generated novels are therefore different from more practical computer generated texts like the weather, sports, finance, and election reports we read in news media, because the latter prioritise factuality, grammatical coherence and clarity while often ignoring creativity.
Indeed, when Lesia showed me an example of a computer generated novel, I was slightly taken back by its strangeness. Lesia explained that this was because language processing technology was still very limited when compared to the traditional ‘human’ written texts which have interesting narratives, rich character development, and can sustain semantic coherence. In recent years, however, creative text generation has been gaining attention in digital culture where it has been used for creative experimentation with language and with AI tools, for cultural critique, expression, for comic entertainment through chance and absurdity, and for parody and pastiche through the computational altering or remixing of literary works.
Furthermore, Lesia described that current computer generated novels were not meant to be ‘read’ in the conventional way from start to end. Rather they should be read in bits or skimmed through, picking up any interesting or intriguing sentence structures or word combinations. As I scanned through the text and skipped from one section to the next, I found myself creating my own rhythm of ‘reading’ and warming to the weird but strangely addictive generated texts.
The WSA Computer Generated Novel Workshop
We decided to offer an extra workshop session for the PGR community at WSA as we thought it would be fun to involve them in the process of creative text generation and to engage in conversation around this emerging form of literature.
The workshop would produce a 50,000-word computer generated novel that would be entered into the National Novel Generation Month (NaNoGenMo) 2020 challenge. NaNoGenMo is an annual online challenge which asks participants to use computer code to generate a work of 50,000 words or more.
Six people signed up to take part in the WSA session. They were asked to watch a lecture about generative text creation prior to the workshop and to select one or more texts from Project Gutenberg that would become computationally processed to create the generated novel. We asked them to select text(s) that resonated with the idea of ‘being human’ to reflect this year’s Human Worlds Festival theme ‘Being Human as Praxis’.
Here is the list of the texts that were selected:
Don Quixote by Miguel de Cervantes
The Metamorphosis by Franz Kafka
An Honest Thief by Fyodor Dostoyevsky
The Canterbury Tales by Geoffrey Chaucer
Kawidan by Lafcadio Hearn
The Works of Edgar Allen Poe (Vol. II)
Frankenstein by Mary Shelley
Grimm’s Fairy Tales by Brothers Grimm
The Variation of Animals and Plants Under Domestication by Charles Darwin
The list shows the varied nature of the texts but interestingly they fell into three general themes – human behaviour and experience, the supernatural, and the animal.
During the workshop, Lesia shared the computer programming code that she had written using the Python programming language and the Markov chain tool Markovify to demonstrate what actually happens behind the scenes when we say, ‘the computer is processing the text’.
Six different versions of the generated novel were produced and the participants spent a little time ‘reading’ through the texts to decide which was to be their final version to enter the NaNoGenMo 2020 challenge.
Discussions around authorship and creativity ensued as we questioned whether the resulting text was human or machine authored. The collaborative nature of the workshop further complicated this query. The unconventional ‘reading’ experience also generated dialogues on practices of reading. ‘Are we reading?’, one participant asked. We wondered whether we were making concessions to the machine because we were trying to make sense of what we were reading. I also noticed the participants making more references to visual and sensory forms of interactions whilst engaging with the generated text.
At the end of the workshop, a collective decision was made as to which version of the generated novel would be entered to the NaNoGenMo 2020 challenge. A title, configured from words in
the text that caught our attention, was also given. We also agreed that all of the participants’ names would be acknowledged as ‘authors’ to highlight the collaborative nature of how The Apollo and the Dragon-King: wild and semi-wild rabbits came into being.
Title page
Book Launch
The Apollo and the Dragon-King: wild and semi-wild rabbits was entered to the NaNoGenMo 2020 challenge and we felt that we should have an official book launch to celebrate. We invited all of the authors to come to the book launch dressed up in the character from their chosen text(s) or inspired by the mash-up nature of the final text.
Introduction chapter of the novel
After the opening speech, the link to the submitted novel was shared. This was followed by Lesia’s dramatic reading of excerpts from the novel and a game of textual scavenger hunt where we had to find as many references to animals as we could in 3 minutes. The scavenger hunt was great fun and, interestingly, it also made us reflect on alternative ways to engage with text. ‘Maybe generated novels should be read in a group’, pondered Lesia.
Lesia and I are hoping to create a physical version of the generated novel, which may also give us opportunities to engage with the text in material ways. What if we drew pictures, made comments in the margins, rearranged the paragraphs or attached additional pages?
How would our interventions into the material matters of the book influence our reading of the computer generated novel? Would it affect how we think about the role of the author and machine?
I think Lesia and I will have to have a little chat to see how we can come up with another project to take these ideas further.
By way of a welcome back from the Winter Break, a link to some interesting reading: Yiğit Soncul (recent PhD alumnus; now Associate Lecturer at UAL) and Jussi Parikka (Professor in Technological Culture & Aesthetics at WSA) on the significance of the mask. The essay is published in issue 66, “State of Emergency”, of Neural, of which WSA’s Alessandro Ludovico is the chief editor. It can also be read here.