All are welcome at Winchester School of Art’s school-wide PhD Seminar Series, which will run from 2-4pm on Wednesdays this term, in person (PGR Rooms at WSA) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The working schedule for the Spring 2025 term is available below, and will be updated here with any schedule changes. Details and bios for individual sessions will be linked as they become available.
Additional department-level events are also highlighted, in italics, for ease of overview.
16 January 5-6pm, online â Material Interests (Art & Media Technology department research talks): âUnderstanding Early Tudor Art: the Invisible Illuminationâ by Prof Kathleen E. Kennedy
29 January â no session; PhD participation at transmediale, 29 Jan through 2 Feb, Chinese new year 29 Jan
5 February
Induction and welcome for new PGRs, campus tour, and start of term social
From 11:30-12:30, LTB East Side and online, Material Interests (Art & Media Technology department research talks): âDecoding Hidden Stories: Finding new narratives within a game’s rules and systemsâ with Marie Jarrell and Vanissa Wanick
11 February â Rebecca Harrison presents on her âEnvironmental Impact of Filmmakingâ project (4-5pm, LTB Avenue Campus and online)
12 February
Town Hall, intro to PGR reps, and ‘navigating university tech’ creative workshop.
19 February
research talk by first-year postgraduate researcher David Birks
26 February
talk by Louise Siddons (Head of Department Art and Media Technology)
MARCH AND MAY SESSIONS WILL BE COORDINATED BY OUR NEW PGR REPS. INFORMATION TO FOLLOW IN JANUARY 2025
The Winchester School of Art PhD Seminar Series resumed from 3rd October 2024.
We invite you to join us for future instalments in the Seminar Series, which will run from 2-4pm on Thursdays during term time, in person (PGR Rooms at WSA) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The full schedule for the Autumn 2024 term is available below (details and bios for individual sessions will be linked as available):
3 October 2024
Induction Week
In this opening week we will be running a Meet & Greet between incoming and current PhD researchers, and colleagues in the department (with refreshments).
Followed by Thursday Lates/Material Interests, ‘Edward James: The Art of Letter Writing’
Venue: Lecture Theatre B, East Building, Winchester School of Art / Online via Teams at 5pm
30th October EXTRA SESSION, Wednesday 9-11am
Research Ethics and Research Integrity training (online-only, link here)
31 October 2024
2pm Meet the ‘Critical Infrastructures and Image Politics’ (CIIP) Research Group
3pm CIIP special guest lecture Angela YT Chan on ‘Climate History and Technology’ (please note this will take place at a different link/location: Lecture Theatre A, West Side and on MS Teams HERE)
(talk + discussion)
14 November 2024
Elissa Wang Knitting/Crochet Workshop.
(no prior experience needed; you are also welcome to bring your own knitting or other crafts, in person or online)
Followed by: Private View ‘Collecting Sue Clowes’ exhibition, in person in WSA Gallery from 5pm
21 November 2024
NO PHD SEMINAR, but:
special artist talk by Tereza Buskova, Friday 22nd November, Lecture Theatre A, 14.00 – 16.00 (in person only)
Followed by Thursday Lates/Material Interests, ‘Time As Contested Infrastructure’ with Dr Tsvetelina Hristova and Dr Adam Procter. Venue: Lecture Theatre B, East Building, Winchester School of Art / Online via Teams at 5pm
5 December 2024
Dr Kwame Phillips ‘The Sonic as Maroon’
(talk + discussion; an investigation into sound and music)
12 December 2024
End of term lunch & drinks – 12 December (12.30-14.00). Please register dietary needs using this form, ideally by 4 December
A collective group exhibition organised by Winchester School of Art (WSA) postgraduate research students was held in The Winchester Gallery between 29 June â 26 July 2023. This was the first collective PGR show at the Gallery, facilitated by Professor Louise Siddons, and curated by researchers Yimeng Li and Elio Hao, bringing together the work of 12 students and visiting scholars.
The works were created specifically for the exhibition and aimed to represent not only the artists research but their thoughts and processes that they apply to their work, providing a platform to celebrate their daily lives, interests, and voices.
A virtual tour of the exhibition, produced by Lian Pan, is now available:
The exhibition provided a unique opportunity to bring visibility to the experiences and achievements of the students, while fostering a sense of belonging and collaboration to the WSA, University community and wider audiences in this public exhibition.
A broad variety of work was showcased utilising a range of mediums and practices, including painting, installation, sculpture, textile work and the AI generation of texts and images. Topics embraced papercut, silent poetry Queerness and dream worlds, hobbies as methodology, devices that articulate actor network theory, recreations of a WWII desk, abuse, passions, silver stickers, desire, co-curation, and cultural rootlessness of international students and the âunknownâ vegetable, Pak Choi.
Curators Yimeng and Elio explained:
âCurating this exhibition has been a great challenge for me, as it was the first time we curated an entire gallery space within such a short period. Despite the difficulties, the experience has been incredibly valuable, and we have learned so much from this journey. As a curator, I am delighted to have been able to contribute my knowledge and skills to the PGR community and to WSA. It is great to see our efforts making a positive impact and increasing the visibility of our community. This experience has not only strengthened my expertise as a curator but also reinforced the importance of teamwork and collaboration in creating something truly exceptional. It has been great to work with Elio too. Thanks a lot for everyone who helped and assisted us!â Yimeng Li
âThis is the last year of my PhD, and I have been a student rep for the previous three years, so I think, and I know this is the first time we (the WSA PGRs) have had an opportunity to make and show work in a public space. WSA is an art school, and we pretty much all deal with art or design-related research, and Iâm very grateful that the university offered us this tremendous opportunity and the support from many University departments. This is my first time being a curator, and I need to thank Yimeng for taking me on board. It feels very empowering. âElio Hao
We hope this will become an annual event and would welcome collaborations with PGRs across the University of Southampton.
The Winchester School of Art PhD Seminar Series will be resuming from today (4th October).
We invite you to join us for future instalments in the Seminar Series, which will run from 2-4pm on Wednesdays during term time, in person (PGR Room) and on MS Teams. The series consists of (guest) speakers, workshops, trainings, and other research- and practice-led events.
The full schedule for the Autumn 2023 term is available below (details and bios for individual sessions will be linked as available):
4 October 2023
In this opening week we will be running a Meet & Greet between incoming and current PhD researchers, and colleagues in the department (with refreshments).
Many congratulations to the two WSA PGR Alumni who have published articles in the latest issue of Journal of Contemporary Painting (vol. 6 issue 1-2). It is wonderful to see alumni making such a contribution to art criticism. Some details below of both these contributions to scholarship
Feng Jie (2021) âWriting from the other side: Critical reflections on the calligraphy of Zhang Qiangâ Journal of Contemporary Painting, Vol. 6, Issue 1-2, pp. 131-148 [available here].
This article presents the specific case of a contemporary practitioner of Chinese calligraphy, Zhang Qiang, a notable figure within the current Avant-garde movement. After outlining aspects of his practice, which has been controversial along gender grounds, the article turns to his specific project of âbi-directionalâ calligraphy. It is argued this work opens up a more rewarding way into his work as an enquiry into writing, which bears connections with Derridaâs deconstructionist account of writing and trace. However, in a brief exchange at Tate Modern, Zhang offers a form of âwriting lessonâ, which both helps takes us towards the decontructionist account of general writing, yet equally reveals a reliance upon the cultural category of âChinese calligraphyâ, which takes us away againâarguably symptomatic of a wider struggle for Chinese contemporary art to gain recognition in the West.
Cheng-Chu Weng (2021) âMaking minimalism disappearâŠâ  Journal of Contemporary Painting, Vol. 6, Issue 1-2, pp. 149-164 [available here].
âMaking minimalism disappearâŠâ presents an essay regarding my approach to âexpansion paintingâ, and specifically provides a study of another kind of minimalist aesthetic. The account begins with a signature work, Shoji (2015), which is proposed as a way to unfold what expansion painting is. I describe my approach as drawing upon painterly compositional methods but developed through site-specific considerations of architectural spaces, bodies and differing levels of consciousness. The works âtake placeâ when interacting in these layered spaces, or what I refer to as a âsenseâ of painting space. The article goes on to articulate howâin terms of a western discourse â my works might âlookâ minimalist but, in fact, are not minimalist art. This articleâin representing my practice and providing broader critical analysisâleads us to question an ideology of art history around the enigma of minimalist art, and gives rise instead to another shadowy form of minimalist art. Hence, this article can be said to make minimalism disappear in being haunted by it.
You can also see Cheng-Chu’s PhD practice and contributions to WSA’s PhD researcher community featured on this blog here.
We would like to congratulate Yijie (Ink) Gao, who recently joined WSA as a PhD student, on her win for the MLH Best Hardware Hack prize in the February 2021 Highfield Hack competition.
Ink and her Digi-Key collaborators built Gua, a âviable monster robot living in the garbage dump of the wasteland eraâ, a kind of robotic pet who can interact with humans whilst demonstrating innate characteristics. Gua aims to address the benefits of pet ownership for humans, articulating the qualities and behaviours of a real-life pet.
Inkâs description of this fantastic and thoughtful project can be found here, including the original inspiration as well as the outcomes of the teamâs creativity.
Recent PhD alumna Noriko Suzuki-Bosco and current PhD student Lesia Tkacz recently ran a fantastic workshop which introduced participants to computer-generated novels. Below, Noriko shares some details.
PhD student Lesia Tkacz asked me to help her design and organise a computer generated novel workshop. I suggested that the workshop should be collaborative, and together we designed it so that the participants would be able to work with us as fellow authors. The workshop was for the Human Worlds Festival which the University of Southampton was running as part of the UKâs national Being Human festival in November. I didnât know anything about computer generated novels but I really enjoyed working with Lesia for the Lockdown Larder Cookbook project, so I said yes. The aim of the workshop was to create a âmash-upâ style generated novel using a program that Lesia would write. Participants would select texts which would then be computationally processed to produce the generative novel. I liked that the collaborative element of the workshop would further complicate our thinking around the roles of the author and of the machine. I also thought the whole process sounded a bit like making a communal stew, which made it seem accessible, even for a non-technical person like me.
What is a computer generated novel?
All computer generated texts can be algorithmically produced from data such as images, spreadsheets, or other texts. Computer generated novels are a form of creative text generation because the programmer has prioritised creativity over functionality. Prioritizing creativity often results in generated texts which can contain surprises and unusual use of language. Generated novels are therefore different from more practical computer generated texts like the weather, sports, finance, and election reports we read in news media, because the latter prioritise factuality, grammatical coherence and clarity while often ignoring creativity.
Indeed, when Lesia showed me an example of a computer generated novel, I was slightly taken back by its strangeness. Lesia explained that this was because language processing technology was still very limited when compared to the traditional âhumanâ written texts which have interesting narratives, rich character development, and can sustain semantic coherence. In recent years, however, creative text generation has been gaining attention in digital culture where it has been used for creative experimentation with language and with AI tools, for cultural critique, expression, for comic entertainment through chance and absurdity, and for parody and pastiche through the computational altering or remixing of literary works.
Furthermore, Lesia described that current computer generated novels were not meant to be âreadâ in the conventional way from start to end. Rather they should be read in bits or skimmed through, picking up any interesting or intriguing sentence structures or word combinations. As I scanned through the text and skipped from one section to the next, I found myself creating my own rhythm of âreadingâ and warming to the weird but strangely addictive generated texts.
The WSA Computer Generated Novel Workshop
We decided to offer an extra workshop session for the PGR community at WSA as we thought it would be fun to involve them in the process of creative text generation and to engage in conversation around this emerging form of literature.
The workshop would produce a 50,000-word computer generated novel that would be entered into the National Novel Generation Month (NaNoGenMo) 2020 challenge. NaNoGenMo is an annual online challenge which asks participants to use computer code to generate a work of 50,000 words or more.
Six people signed up to take part in the WSA session. They were asked to watch a lecture about generative text creation prior to the workshop and to select one or more texts from Project Gutenberg that would become computationally processed to create the generated novel. We asked them to select text(s) that resonated with the idea of âbeing humanâ to reflect this yearâs Human Worlds Festival theme âBeing Human as Praxisâ.
Here is the list of the texts that were selected:
Don Quixote by Miguel de Cervantes
The Metamorphosis by Franz Kafka
An Honest Thief by Fyodor Dostoyevsky
The Canterbury Tales by Geoffrey Chaucer
Kawidan by Lafcadio Hearn
The Works of Edgar Allen Poe (Vol. II)
Frankenstein by Mary Shelley
Grimmâs Fairy Tales by Brothers Grimm
The Variation of Animals and Plants Under Domestication by Charles Darwin
The list shows the varied nature of the texts but interestingly they fell into three general themes â human behaviour and experience, the supernatural, and the animal.
During the workshop, Lesia shared the computer programming code that she had written using the Python programming language and the Markov chain tool Markovify to demonstrate what actually happens behind the scenes when we say, âthe computer is processing the textâ.
Six different versions of the generated novel were produced and the participants spent a little time âreadingâ through the texts to decide which was to be their final version to enter the NaNoGenMo 2020 challenge.
Discussions around authorship and creativity ensued as we questioned whether the resulting text was human or machine authored. The collaborative nature of the workshop further complicated this query. The unconventional âreadingâ experience also generated dialogues on practices of reading. âAre we reading?â, one participant asked. We wondered whether we were making concessions to the machine because we were trying to make sense of what we were reading. I also noticed the participants making more references to visual and sensory forms of interactions whilst engaging with the generated text.
At the end of the workshop, a collective decision was made as to which version of the generated novel would be entered to the NaNoGenMo 2020 challenge. A title, configured from words in
the text that caught our attention, was also given. We also agreed that all of the participantsâ names would be acknowledged as âauthorsâ to highlight the collaborative nature of how The Apollo and the Dragon-King: wild and semi-wild rabbits came into being.
Book Launch
The Apollo and the Dragon-King: wild and semi-wild rabbits was entered to the NaNoGenMo 2020 challenge and we felt that we should have an official book launch to celebrate. We invited all of the authors to come to the book launch dressed up in the character from their chosen text(s) or inspired by the mash-up nature of the final text.
After the opening speech, the link to the submitted novel was shared. This was followed by Lesiaâs dramatic reading of excerpts from the novel and a game of textual scavenger hunt where we had to find as many references to animals as we could in 3 minutes. The scavenger hunt was great fun and, interestingly, it also made us reflect on alternative ways to engage with text. âMaybe generated novels should be read in a groupâ, pondered Lesia.
Lesia and I are hoping to create a physical version of the generated novel, which may also give us opportunities to engage with the text in material ways. What if we drew pictures, made comments in the margins, rearranged the paragraphs or attached additional pages?
How would our interventions into the material matters of the book influence our reading of the computer generated novel? Would it affect how we think about the role of the author and machine?
I think Lesia and I will have to have a little chat to see how we can come up with another project to take these ideas further.
By way of a welcome back from the Winter Break, a link to some interesting reading: YiÄit Soncul (recent PhD alumnus; now Associate Lecturer at UAL) and Jussi Parikka (Professor in Technological Culture & Aesthetics at WSA) on the significance of the mask. The essay is published in issue 66, “State of Emergency”, of Neural, of which WSA’s Alessandro Ludovico is the chief editor. It can also be read here.
EXPERIMENTAL ZONE 1: Re-thinking Methodologies at Intersections of the Arts and the Humanities is the first of a series of planned events organised by a group of scholars and artists at Linköping University (Linköping, Sweden) under the tentative and temporary heading: Bureau for Alternative Methodologies (BAM). The following report on the event was kindly provided by Ana ÄaviÄ, a current WSA PhD candidate.
One thing the pandemic revealed was the strong sense of community amongst WSAâs staff and PGRs. Below, Noriko Suzuki-Basco (then a PhD candidate and now an alumna) reflects on her Covid-19 project with Lesia Tkacz (currently a PhD candidate), The Lockdown Larder Cookbook Challenge.Â