Currently browsing author

Page 13

The Narrative Structure of Skyrim

Fresh from my excitement after mapping the narrative structure of Red Dead Redemption in Prezi, was inspired to do the same with Skyrim. Half a day into that I realised I was mad, and modified my ambitions. So this presentation ignores the Radiant quests and deals just with the “scripted” ones. Any gamers out there will note that it doesn’t include any of the downloadable content either. Continue reading →

The Narrative Structure of Red Dead Redemption (my first Prezi)

In preparation for my presentation next month at University of Rochester’s Decoding the Digital conference, I’ve finally mapped out (with some help from reddead.wikia.com) the narrative structure of Red Dead Redemption. I wanted an easy way to show the nested structure of the story, and having seen a few Prezi presentations, I thought I’d give that a try. Continue reading →

Guardian web-chat on Museums and Mobile

I participated on the panel for a web discussion on museums and mobile technology today. It was an interesting experience. Because it uses the website’s standard comments system, you find yourself getting into a number of interesting conversations as the same time, and perhaps not quite satisfyingly concluding any one. Though that said, it’s given me a number of contacts I can finish conversations with at a later date. I’m not sure how easy it is to read after the event. Continue reading →

Holiday Reamde

Last week, for my holiday in Cornwall, I took some “hard” reading with me, but I was determined to have some holiday reading too. Having mentioned Neal Stephenson in a previous post, I was reminded that I hadn’t ever picked up one of his more recent books, Reamde. Shopping around, it was pretty cheap on Kindle so I downloaded it, and took it with me. Continue reading →

Musical interlude

I’ve been on holiday (and heritage free, spending my time bodyboarding, cycling, sea-kayaking and, lest anyone thinks that all sounds too healthy, over-eating in Cornwall) so this blog has been quiet for a week. But will I was away, a colleague shared a link to a very interesting blog post about London museums creating Spotify playlists to accompany exhibitions. Continue reading →

Music in new media

I’ve been thinking about music again, and staring into the pit of unknown unknowns that is my non-existent understanding of music, except as a casual listener. I know music affects me, and I’ve how important an emotional trigger in the games I’ve been playing for my studies, but I don’t know how or why, and right now I’m wishing I had a degree in Cognitive Psychology to help me understand. Continue reading →

Archaeology and Skryim: a Qualitative Survey

Reblogged from Archaeology, Academia and Access: I've been holed up for the past few weeks, frantically reading, thinking and writing! Finally I've reached the point where my deceptively simple survey is ready to be released. For those who haven't been following my previous posts, I'm a masters student studying the significance of the past in videogaming and videogaming culture. My case study is The Elder Scrolls V: Skyrim. Continue reading →