Posts Tagged Future Considerations

Project Conclusion

Summary of the project

The aim of the project was to conceive, research and design the TravelSafe application to the point where it can then be subjected to extensive product testing, qualitative and quantitative research. As part of this development the group has kept an online journal that records our work out-put, project decisions and research outcomes in a clear and professional manner. These are easy to access and to follow, and are tagged in a coherent way that corresponds to the marking criteria. Each member has contributed to the online portfolio, and consequently to the development of the product.

Throughout the portfolio the group has explained and recorded many posts which illustrate a number of criteria. These include: an analysis matrix to compare multiple different suggestions, success criteria, similar applications research, establishing a target audience as well as justifying the reasons behind platform choice and pricing, determined a project methodology, sought and adapted the project to expert advice, numerous designs steps including theory and logo designs, numerous engineering steps and diagrams such as UML and class diagrams, utilised background research to influence engineering steps, and developed a product that may fit into a potential market.

What the group has produced

Design number 1.

Design number 1.

The One Percent are pleased to announce the introduction of the TravelSafe application and its video demonstration.

TravelSafe is a mobile application for anyone travelling anywhere in the world, whether at home or abroad. The application will consist of a safest route generator, which generates three safe routes from point to point, as well as a safety rating of areas within a given city which are both generated using open data and crime statistics. It will also provide travel information, such as bus and train times, locations and maps as well as weather information including severe weather updates and safety tips compiled from embassies, the World Health Organisation and social media and news feeds. Other functions will be the ability for the user to input information such as their travel insurance, flight details and important numbers, such as a lost credit card and incorporation of translation functionality. Finally, there will be a resource pack available to download which will provide a summary of the information and can be accessed offline to avoid roaming costs.

Next Steps

Our next steps are to collate our work so far in order to pitch the idea of TravelSafe to a Dragon’s Den panel. We will be pitching for funding to help us continue with the user-based research for our application, as well as the costs of implementation and testing. This is of paramount importance to the product as in order for the app to advice on safety all data sets, usability and reliability must be at the highest level otherwise individuals may potentially be put in danger. Any remaining funding will then be used in the process of releasing our application, such as advertising initiatives including a company website.

Broken down, these are the proposed uses for the funding:

  • market research: from user focus groups to expert opinions, funding will be used to attract participants and host these events in order to obtain a better understanding of the types of users and their ideas for the application
  • implementation: if needed, money will be used to cover any costs for licensing, hardware or software
  • testing: as with the market research, funding will be used to gather groups of users in two stages to test prototypes of the applications
  • release: funding will also be used to release the application to the market, covering costs such as advertising and the creation and hosting of a business website

extra: any leftover funding will be used to cover overheads such as staff costs as well as further development costs as needed. This may vary depending on test results and dataset reliability.

Written by Briony and Emily.

 


This post represents Structure and Story, Creativity and Innovation categories within the marking criteria. This is evident as the post sums up the overall project, presents the product the group has created, outlines future steps for its development beyond our project and demonstrates innovation and creativity in both product idea and future considerations. 


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Future Test Plan for the App

Before the group begins implementation, a test plan has been developed to demonstrate how the TravelSafe web application will be tested and the tools that will be used, in order to provide an idea of how the success of the project will be determined.

Requirements Testing

Test No. Requirement Test Description Test Values Success Criteria
F1 The system must be able to allow a user to search and select a location based on GPS data Open the application and use GPS data to select the user’s current location to be used with the application features GPS data The application pinpoints the users location and transfers this information to the next screen for use with functionality
F2 The system must be able to allow a user to select a location from a list of saved locations Open the application, select ‘View Saved Locations’ and then choose a location to be used with the application features Saved Locations Saved locations can be viewed and selected with the location transferred to the next screen for use with the functionality
F3 For each location it must be able to generate three point to point safe routes using area safety ratings Select ‘Route Generator’ User’s current location and input destination Three routes are generated from point-to-point with any necessary safety warnings labelled
F4 For each location it must be able to provide a safety rating of a user’s surroundings area based on publicly available crime data Select ‘Safety of Area’ Location data The application will pinpoint areas to avoid/be careful of with the reason numbered and displayed in a scrollable list
F5 For each location it must be able to provide travel information from publicly available times and maps Select ‘Travel Information’ and choose from Bus, Train, Underground or Travel Alerts Bus Locations For each transport type, a map of the stops and a timetable should be displayed
F6 For each location it must be able to provide weather information from publicly available updates Select ‘Weather Information’ Location data A 5-day forecast for the current location is displayed as well as a list of weather warnings
F7 For each location it must be able to provide an updated news feed from RSS feeds of news and safety tips from Government sources Select ‘News and Updates’ Location Data A scrollable list of breaking news and safety alerts, sorted by timestamp (most recent first) is displayed, with any safety alerts locked to the top of the list
F8 For each location it must be able to download a pack of the data that can be accessed and used offline from on-device storage Select ‘Download Pack’ Location Data The user can open an application specific folder on their mobile providing the information for the selected area
F9 Provide translation functionality through use of the Google Translate API From the home screen, select ‘Translate’ Free text input:”Je t’aime TravelSafe” User can select translation languages and Google provides translated text as well as an audio recording
F10 Have a section dedicated to user-input information as free text From the home screen select ‘My Travel Information’ Free text input”Lost Credit Card Contact: 01111 111111″ The user is able to store data in this section, with no limitation on character type
F11 Be able to save new locations Load a location and select ‘Save this location’ Location Data The user can click save on a location and it will appear in the list of saved locations

 

Test No. Requirement Test Description Test Values Success Criteria
NF1 The system shall be a web-based application As requested in the requirements The code The application is web-based
NF2 The system shall provide a comprehensive list of help and instructions for use The user can locate, open and scroll through help questions User input The user can locate the help section and find answers to their problems at least 80% of the time
NF3 The system shall use a consistent style, layout and colour scheme throughout the application Navigate through the application User Testing At least 90% of the users rate the application a minimum of 4/5 for style, layout and colour scheme
NF4 The system shall take all reasonable steps to improve accessibility Navigate through the application Accessibility Testing The web application conforms to accessibility standards
NF5 The system shall be intuitive for use Navigate through the application User Testing At least 90% of the users rate the application a minimum of 4/5 for being easy to use
NF6 The system shall be compatible with Microsoft Internet Explorer, Google Chrome, Mozilla Firefox and Apple Safari to ensure compatibility with mobile browsers As requested in the requirements The code The web application should be fully functional in each of the specified browsers.

 

Accessibility

In order to determine if the application is accessible, the group will make use of a number of online resources, including:

Between them, these tools provide testing across the multiple standards and legislation as well as provide warning errors designed to increase ease of use for those with accessibility issues and therefore everyone using the application.

User Testing

In order to determine the success of the application, the group will also make use of user testing consisting of a questionnaire to be filled out during observed sessions. This will allow the group to take notes on the ways that different users use the application, any sticking points or common areas of confusion and help questions that need to be added, as well as providing the user feedback. This process will take place a minimum of twice with two sets of different users from varying demographics, with users taking part voluntarily.

Written by Emily.

 


This post represents that the group has considered appropriate economic and social Contextual Factors that directly link to the marking criteria, which are vital to the further development of the product after this project has finished. This is above and beyond what is expected from the marking criteria. 

This post additionally represents Engineering and Design decisions. These are based on the Contextual Factors and literature review which the group have tailored the product to incorporate. This means that the app’s future is based upon considerable research, fluent design and well planned engineering steps. This post illustrates how and why the product has been influenced in its design, testing requirements and engineering. It also shows how the engineering and technology of the app is likely to be apparent in its future testing.


 

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Future Tools and Technologies

Although implementation of TravelSafe will not take place until after the group has conducted market research, this post is dedicated to discussing and justifying the different tools and technologies that will be used in the implementation stages.

As discussed in an earlier post [1], TravelSafe will be a web-based application, run in the browser, in order to prevent the need to develop an application for each individual platform that may be desired. If, for any reason, this decision is changed at a later stage due to feedback from potential users and experts, the group has also discussed the technologies that would be used for each platform.

Web-Based Application

Members of the group have previous experience of developing web applications from both university modules and extra-curricular interests. For the group, the main choice is between Notepad++ and Sublime Text and is simply a matter of preference for each developer.

Notepad++ is available on Windows and Sublime Text is available across Windows, Mac and Linux. Both make use of colour-coded text for variable identification and each piece of software has their own set of shortcuts to try and increase a user’s productivity and ease of use. Notepad++ is free to download and Sublime Text 2 has an unlimited evaluation period though both Sublime Text 2 and 3 require a license for continued use. Both text editors support multiple file types, including CSS, HTML, JavaScript and PHP as well as many others and there is a range of support for both. Finally, both editors provide testing through functionality to run code in a specified browser.

Mobile-Based Application

Android

In order to develop an Android mobile application, the group will make use of the software and software development kits (SDK) available at the Android developers website. Android Studio is the Android specific Integrated Development Environment (IDE), complete with the separate SDK tools (some are already installed, some can be added in from the IDE) and emulator images for the different devices and Android platforms.

The reason for using this set of software is that it has been developed specifically for Android and therefore would allow the group to develop platform-specific code in the correct framework, as well as provide emulator testing on a range of devices and platforms so that TravelSafe can be released with a range of versions supported. There is also a large amount of documentation and examples readily available through the Android Developer website. Previously, members of the group had experience using the Eclipse IDE with Android Developer Tools (ADT) which provides many of the same features[2], however Android Studio is now the official IDE and would allow the group to receive constant IDE updates and support.

Apple

As with Android, Apple provide an iOS Dev Center providing resources and download links for the software needed to create iOS applications, including reference guides, sample code and information articles. Apple applications are coded in the Objective-C language or using Swift, the new programming language for iOS and iOS X [3]. In order to develop iOS applications, a Mac computer running OS X 10.9.4 or later is needed, along with the latest version of Xcode and the iOS SDK [4]. The Xcode download includes the Xcode IDE, compiler, iOS simuulator, SDKs and the Swift programming language [5].

The reason for using this specific set of tools is the same as with Android – it would allow the group to write platform-specific code as well as provide simulated testing and plenty of help documentation and examples, as well as regular updates to the software itself so that the code is up-to-date.

Windows

Again, like with Android and Apple, Windows provides a dedicated development center. Windows applications can be written in a variety of languages including C# or C++ with XAML, C++ with DirectX  and JavaScript with HTML/CSS. A single project can then be used to create apps across the range of devices running Windows and for Windows Phone.

The IDE that would be used to develop Windows application is Visual Studio, and they recommend the latest version – Visual Studio Express 2013 for Windows and is available for download from the Dev Center [6]. As with the Android and Apple specific IDEs, the Visual Studio IDE provides all the tools that may be needed to develop a Windows application, and again is the group’s choice due to the range of tutorials and documentation provided.

Written by Millie.

 


This post represents that the group has considered appropriate economic and social Contextual Factors that directly link to the marking criteria, which are vital to the further development of the product after this project has finished. This is above and beyond what is expected from the marking criteria. 

This post additionally represents Engineering and Design decisions. These are based on the Contextual Factors and literature review which the group have tailored the product to incorporate. This means that the app’s future is based upon considerable research, fluent design and well planned engineering steps. This post illustrates how and why the product has been influenced in its design, technological requirements and engineering. It also shows how the engineering and technology of the app is likely to be apparent in its future testing. 


 

References

[1] The One Percent, 2015, Determining the App’s Platform [Online] [Available at: http://blog.soton.ac.uk/onep/2015/03/22/web-based-or-mobile-based-app/] [Last Accessed: April 2015]

[2] Android Developers, 2015, Android Developer Tools [Online] [Available at: http://developer.android.com/tools/help/adt.html] [Last Accessed: April 2015]

[3] Apple Developer, 2015, Swift: A new programming language for iOS and iOS X, “Introducing Swift” [Online] [Available at: https://developer.apple.com/swift/] [Last Accessed: April 2015]

[4] iOS Developer Library, 2015, Start Developing iOS Apps Today, “Setup”, [Online] [Available at: https://developer.apple.com/library/ios/referencelibrary/GettingStarted/RoadMapiOS/] [Last Accessed: April 2015]

[5] Apple Developer, 2015, Xcode: The complete toolset for building great apps., [Online] [Available at: https://developer.apple.com/xcode/downloads/] [Last Accessed: April 2015]

[6] Windows Dev Center, 2015, Get Started, “Get set up”, [Online] [Available at: https://dev.windows.com/en-us/getstarted#2] [Last Accessed: April 2015]

 

Written by Emily.

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Introduction to Our Project

Welcome to the blog of Group 4 in The Science of Online Social Networks!

As our introductory post we would like to explain how the first few weeks of the course have shaped and produced an intriguing project idea, and the future steps we plan to take to develop it further. We would also like to introduce our ‘company name’, based on the internet culture and lecture topic of the 90 – 9 – 1 percent rule (Hargettatai and Walejko, 2008):

We are ‘The One Percent’.

The purpose of this blog is to have a professional digital narrative of our project, which includes all of the choices and decisions that we have made, and the outcomes these have produced to our idea. Consequently this is a great resource for the members of the group who can access data and information quickly and easily. It is also a great tool for understanding our project – it allows the reader to follow the process of our project at each and every stage. Not only does this include all of our research, designs and engineering development: it also shows you the aspects that rarely cross over into fortfolios. For example, the problems that we faced throughout, a sense of the group dynamic and productivity, and the human discussions that were present in meetings throughout.

Over the previous few weeks we have been brainstorming thoughts, producing innovative ideas and addressing the existing weaknesses of social networking websites and App’s. These include the expectations vs reality of online privacy (Gilbert et al., 2011), a limited number of app features per project (Gavalas, 2011), and language barriers for a an increasingly global technological trend (Godwin-Jones, 2011). Our ideas covered a wide spectrum of potential projects: ranging from sites for improved group project management for university students, a site for arranging meetings using personal preferences of local areas, charity fundraising combined with crowdsourcing, to the scraping and storing of  personal data across platforms to create an ‘online memorial’ for those who have deceased.

Despite many promising propositions, we have selected our final project idea which takes the form of an app designed for safer travel. This was done by creating an analysis matrix, which compared each idea to a number of criteria, which included the marking criteria of the project and what we personally felt the idea must incorporate in order to be innovative and successful. You can find the analysis matrix here. But what use is an idea without any in depth background research?

The next week was spent researching a number of aspects regarding the app, which included:

  • Identifying a set list of features it was going to have based on a market evaluation of similar travel apps. The features we have selected, although a majority of which already exist, do not feature in one single app for easier use (Gavalas, 2011). Fully researching and designing how they may work and interact with one another is therefore extremely important for the production of an app which is original in the safety market by having multiple features.
  • Our target audience, a vital consideration for much of the design-work. Both surrounding literature and market evaluation suggests that there is not an age group most likely to travel, and so our app must be user-friendly and easy to use for a wide range of ages. This represents vital market information from which we may learn a lot, and in turn tailor our own application for greater success. For example, through this we may identify a target audience for safety applications, and in response we may incorporate this audience into our own project projections.
  • Economic and social factors that require consideration, for example should we charge money for our app? This may be vital market research as knowing the economic background of the market may dictate whether the public perceives charging to feel safer as morally viable or not. This would ensure that our pricing choice coincides with the trends in the market we aim to be a part of.
  • Identifying potential datasets we could use for certain features, for example the use of governmental open data crime statistics to generate a ‘safest’ route for a traveller. This again represents vital background knowledge which will contribute to a smoother running application. In addition to this, it may further help determine the pricing of our app as open sets may keep set-up costs low, allowing us to reduce app cost should we feel this ties in with our market analysis.

This research has produced an initial framework for our app, and a themed name which is ‘TravelSafe’:

TravelSafe is a mobile application for anyone travelling anywhere in the world, whether at home or abroad. The application will consist of a safest route generator, which generates three safe routes from point to point, as well as a safety rating of areas within a given city which are both generated using open data and crime statistics. It will also provide travel information, such as bus and train times, locations and maps as well as weather information including severe weather updates and safety tips compiled from embassies, the World Health Organisation and social media and news feeds. Other functions will be the ability for the user to input information such as their travel insurance, flight details and important numbers, such as a lost credit card and incorporation of translation functionality. Finally, there will be a resource pack available to download which will provide a summary of the information and can be accessed offline to avoid roaming costs. The app features will be developed and researched later in the portfolio. You can skip to determining app feature research, expert opinions regarding features, and specific feature posts beginning with the Safest Route Generator onwards.

In the upcoming weeks we have a planned out a number of stages that will develop our project further, these take the form of:

  • Designing interface and graphics of the app
  • Demonstrating examples of code that are linked to certain features of the app
  • Examples of the datasets that will be used to produce personalised information within the app
  • Platform considerations

 


This post represents that coherent Structure and Story are present in the portfolio which uses the entry and tags mechanism of the blog system. It tells the story of the project by explaining individual roles clearly, explaining why these were decided, and what outcome they will produce later on in the project.

In addition this post represents Innovation and Creativity by demonstrating ideas that are original and beyond the expected thinking for this assignment – this is clear by the niche product design that is commercially viable in its target market.

This post also represents Contextual Considerations that take the form of background research, social and economic considerations, technological considerations, and most importantly using the research learnt to shape the development and outcome of the product.  

This post lays the foundations for strong design and engineering steps later on in the project. 


References
Gavalas, D., & Economou, D. (2011). Development platforms for mobile applications: Status and trends. Software, IEEE, 28(1), 77-86.

Gilbert, P., Chun, B. G., Cox, L. P., & Jung, J. (2011, June). Vision: automated security validation of mobile apps at app markets. In Proceedings of the second international workshop on Mobile cloud computing and services (pp. 21-26). ACM.

Godwin-Jones, R. (2011). Emerging technologies: Mobile apps for language learning. Language Learning & Technology, 15(2), 2-11.

Hargittai, E., & Walejko, G. (2008). The participation divide: content creation and sharing in the digital age 1. Information, Community and Society, 11(2), 239-256.

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