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Location

Mobile devices in heritage, why not?

Ages ago I surveyed people about mobile gaming and heritage. The results were not encouraging for my thesis, because interest in mobile gaming seemed low. Just under 200 people completed the survey, and most of them had at least heard of Minecraft (just 5% had not). But when asked about the most popular location-based game at the time, Ingress, the vast majority, 178 people (81.3%) hadn’t even heard of it. Since then of course Pokemon Go happened. Continue reading →

Smart conservation

Yesterday, to Oxford, to meet with the brilliant Niki Trigoni, who among many other things founded Navenio, a company that provides infrastucture free mobile location analytics. It occurred to me, during our conversation, that there is a case for MLA in heritage sites that may be stronger than the story delivery that I’ve seen concentrating on. Continue reading →