Archive for the ‘Related Articles’ Category

Social Networks, Personalized Advertising, and Privacy Controls

Saturday, April 16th, 2011

The author of this paper focuses on how people react with Personalised Advertising in regards to the level of Privacy control they have in a social network. For the needs of this study data from a randomised field experiment to optimised advertising campaigns on Facebook is used. In the middle of the experiment, Facebook improved their privacy policy. Even though Facebook did not chang the way advertisers targeted and personalised ads, users were twice as likely to click on personalised advertisments.

This paper can help us understand that Shopster has to be concerned about privacy issues. It is a crucial issue how we are going to keep private data safe from other users. We can see from this study that even the effectiveness of personalised advertising is directly related to the privacy controls that each user will have in the application.

Reference : Tucker, Catherine. Social Networks, Personalized Advertising, and Privacy Controls. Massachusetts Institute of Technology (MIT), 2011.

Trust-aware Recommender Systems

Saturday, March 12th, 2011

This article presents 3 weaknesses for Collaborative Filterings (CF) algorithms. These are: data sparsity (difficult to calculate user similarity because of very few commonly rated items), cold-start users (new users with no ratings – or no friends in our case) and malicious users attacking Recommender Systems (e.g. by copy-profile attack). They conduct experiments using a large (real) database from a website and prove that having a trust metric between users is much more accurate than common CF algorithms. We do not necessarily have to include a trust value for every relationship in Shopster but we can incorporate trust as a measure of how trustworthy a user is, based on their divergence from actual average ratings but also on how helpful their posts and comments (if any) are rated by other users.

Source: Trust-aware Recommender Systems

Movie Recommendations using Trust in Web-based Social Networks

Friday, March 11th, 2011

This is an article presenting a website, FilmTrust, for rating and recommending movies to the users. The most important idea that we can get for Shopster out of this article is the way they propose for calculating user trust in the system. Each user is able to assign a trust value to their friends (e.g. Alice trusts Bob 9 out of 10) and therefore their recommended rating for a movie can be predicted by observing their most trusted friends’ rating, using TidalTrust.

For example if Alice trusts Bob 9 and Mary 3, and if Bob rated a movie with 4 stars while Mary rated the same movie with 2 stars, the recommended rating for Alice would be: [(9 x 3) + (3 x 2)] / (9 + 3) = 3.5. This method was also compared to a recommended rating using Pearson Correlation coefficient (Automatic Collaborative Filtering) for calculating their nearest neighbour’s prediction as well as a simple total average for a movie, and found to be more accurate than both of them.

We could use this method of user trust between users in Shopster with the only drawback being that this method is not efficient if a user does not have any friends.

Article source: FilmTrust: Movie Recommendations using Trust in Web-based Social Networks

Location Based Advertisement

Wednesday, March 9th, 2011

It is a paper that was published in 2002 in the First international conference on mobile business by Bernhard Kolmel and Spyros Alexakis. It analyses how a variety of services can exploit knowledge about the location of a user of a mobile device by targeting advertisements to specific users that are more likely to be affected. Also it explains how various technologies such as GPS, 3G, etc can be used in location based advertisement. In my opinion this is an important article which must be read carefully by people that are interested in this area, in order to understand some basic aspects of location based advertising. It can be used by our application in order to target advertisements based on the location of the application users.

Source: Location Based Advertisement

Friendlee: A Mobile Application for Your Social Life

Wednesday, March 9th, 2011

This article is about a social-based mobile application designed to analyse the user’s messaging activity to identify the user’s closest social contacts.

The main purpose of that mobile application maybe is not too similar to our project but it examines social concepts that we should consider as well. For instance,  people make judgments about whom to share information with based more on the identity of the recipient of the information than on the situation within the information was sought. The users can be associated using their given preferences thus creating their own social group. Therefore, it would be great to contain such rules in our application improving the social interaction of all involved users.

Several online social networking applications support users adequately in staying connected with a group of people. The ability to make users to stay in touch is one of the most important factors which increases the total interactivity and improves the popularity of a social application. As a result, users will post comments and rate on items continually thus providing a closer and more confident view for each stored product. Moreover, the information given by a user will be ranked and commented by other users in order to show how accurate their own descriptions are.

Additionally, Friendlee’s  users can easily share key aspects of her context such as their location at different granularities (country, city or GPS-based street address) and status (e.g available). Such ambient awareness of people’s closest connections helps them feel emotionally close and also facilitates communication. To protect privacy, people have access to this context-sharing functionality only for a selected group of users.

While browsing a friend’s connections, people also see their preferred businesses, getting implicit recommendations about e.g. the dentist their friend likes to go to. In addition, Friendlee allows users to search their social network for people and businesses. Search results are ranked by social distance from the user. Obviously, that feature can be used in the terms of our mobile’s functionality. For example, recommendations will be made according to similar preferences of users that have already interested in a same category of products.

User Interface

Reference: Ankolekar, A., Szabo, G., Luon, Y., Huberman, B.A., Wilkinson, D., Wu, F.: Friendlee: A Mobile Application for Your Social Life. In: 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, Article No. 27 (2009)

Available: http://www.hpl.hp.com/research/scl/papers/friendlee/friendlee-old.pdf

Shopping on Social Networking Web Sites: Attitudes toward Real versus Virtual Items

Monday, February 21st, 2011

This paper is a study about the real and virtual items that social networking sites carry and how they are affected by several attributes. It reveals that product type can effect the target consumers and factors. For the real items the most important things in establishing favourable attitudes toward shopping are age, usefulness, ease of use, security and fit. For virtual items gender, social networking site experience, ease of use and fit are the most influential for attitudes.

From this study we can get very interesting results in regard of how we can present items to specific users. It shows us what we can have in mind in order to present some items to specific users of our application.

Reference

Cha, J. (2009). Shopping on Social Networking Web Sites: Attitudes toward Real versus Virtual Items. Journal of Interactive Advertising10(1), 77-93.

Available from: http://jiad.org/article126

Cyperguide-Tour guide with GPS locator

Saturday, February 19th, 2011

This paper is about a tour guide which finds your location on the map (gps locator) and provides information about the nearest buildings to you.  Also there is a discrimination between indoor(if you are in a mall) and outdoor locations. Moreover, there are some screenshots from the prototype app which may be useful.

Available at: http://condor.depaul.edu/dmumaugh/readings/handouts/SE430/p421-abowd-97.pdf