Social Theories – Gamification
Gamification Gamification is a term originating in 2008 but not widely used until the latter half of 2010 (Deterding et al, 2011). It has been defined as “the use of game design elements in non-game contexts” (Deterding et al, 2011:2). It refers to taking elements of games, such as a scoring system, and applying them to non-game scenarios, such as… Read more →