{"id":1497,"date":"2017-01-10T11:37:23","date_gmt":"2017-01-10T11:37:23","guid":{"rendered":"http:\/\/blog.soton.ac.uk\/wsaopps\/?p=1497"},"modified":"2017-10-04T13:47:41","modified_gmt":"2017-10-04T13:47:41","slug":"search-for-a-star-grads-in-games","status":"publish","type":"post","link":"https:\/\/blog.soton.ac.uk\/wsaopps\/search-for-a-star-grads-in-games\/","title":{"rendered":"Search For A Star &#8211; Grads in Games"},"content":{"rendered":"<div class=\"breadcrumbs\"><strong>Search For A Star \u2013 DEADLINE TO REGISTER 24\/1\/17<\/strong><\/div>\n<div id=\"post-220\" class=\"post-220 page type-page status-publish hentry\">\n<div class=\"entry-content\">\n<h3><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-2330\" src=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/09\/sfas-logo-trans-750.png\" alt=\"Search For A Star\" width=\"441\" height=\"313\" \/><\/h3>\n<p>Search For A Star is one of Europe\u2019s\u00a0biggest student game dev competitions, designed to highlight and reward the most promising young video games programmers, 3D artists, VFX artists and animators, and help them break into the industry with a bang.<\/p>\n<p>Jobs, internships and mentoring are available for high achieving final year and Masters students, while personal feedback from industry professionals and impressive portfolio pieces\u00a0can improve employability\u00a0tenfold!<\/p>\n<p><strong>If you\u2019re a first- or second-year student, please see our companion competition offering internship placements:<\/strong><strong>\u00a0<\/strong><strong><a href=\"http:\/\/gradsingames.com\/competitions\/rising-star\/\">Sumo Digital Rising Star<\/a>.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>The competition<\/strong><\/p>\n<p>We want to prepare our entrants for what lies ahead; that\u2019s why our competition has been split into three stages designed by industry experts to mirror a typical games industry recruitment process.<\/p>\n<p>The competition is split into five categories which you can enter: games coding, 3D character art, 3D environmental art, 3D animation, and VFX. You\u2019ll have the chance to create your own games, art assets, animations or visual effects (depending on your discipline), to make a big impression with our judge panel\u00a0and grow your own portfolio.<\/p>\n<p class=\"pbtn\"><a class=\"pbtn\" href=\"http:\/\/gradsingames.com\/competitions\/apply\/\"><i class=\"dashicons dashicons-admin-links\"><\/i>Apply now<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><strong>What\u2019s in it for you?<\/strong><\/p>\n<ul>\n<li>This is a\u00a0unique opportunity\u00a0to gain a job or valuable work experience at one\u00a0of the top UK games studios.<\/li>\n<li>Develop a games project to a real brief &amp; have it seen by industry professionals.<\/li>\n<li>Build your portfolio and improve skills by receiving personalised feedback from professionals in your field.<\/li>\n<li>Experience interview panels with judges from the industry, and receive personal advice and interview feedback from professionals from big names such as Microsoft and Unreal Engine.<\/li>\n<li>This is a chance to get your skills showcased in front of some of the UK\u2019s leading games studios and make a big impression!<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Search For A Star: Code<\/strong><\/p>\n<p><strong>Stage\u00a01<\/strong><\/p>\n<p><strong>HackerRank C++ Proficiency Assessment<\/strong><\/p>\n<p>Applicants are given a series of code\u00a0questions to complete in 90 minutes under exam conditions.<\/p>\n<p><strong>Stage\u00a02<\/strong><\/p>\n<p><strong>Games Development Project<\/strong><\/p>\n<p>The qualifying students from round 1 will be provided with a very loose game framework in the Unity engine. You\u2019ll have four weeks to fix any code errors and improve the overall efficiency, while also developing new features. When complete, you will publish your finished project &amp; our judges will assess your game as a published product.<\/p>\n<p><strong>Stage\u00a03<\/strong><\/p>\n<p><strong>Final Interview<\/strong><\/p>\n<p>Five finalists will be invited to a panel interview with leading industry representatives. You will be interviewed on your performance in the previous rounds, your aptitude, portfolio and your aspirations\u00a0for the future.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Search For A Star: Art, Animation, VFX\u00a0<\/strong><\/p>\n<p>All entrants must\u00a0choose a specialisation from the following: Character Art, Environment Art (incl. object; vehicle, weapon etc.), VFX, Animation. A winner will be chosen from each specialisation.<\/p>\n<p><strong>Stage\u00a01<\/strong><\/p>\n<p><strong>Portfolio Assessment<\/strong><\/p>\n<p>You will be invited to submit a\u00a0current\u00a0portfolio piece within your chosen specialisation. Portfolios will be examined and assessed by our team of industry experts.<\/p>\n<p><strong>Stage\u00a02<\/strong><\/p>\n<p><strong>Specialisation Project<\/strong><\/p>\n<p>The qualifying students from round one will receive a typical industry art brief to develop game-ready assets for use in the Unreal engine. You will have four weeks to create and present your finished project. When complete, our judges will assess your game assets as a publishable product.<\/p>\n<p><strong>Stage\u00a03<\/strong><\/p>\n<p><strong>Final Interview<\/strong><\/p>\n<p>Five finalists will be invited to a panel interview with leading industry representatives. You will be interviewed on your performance in the previous rounds, your aptitude, portfolio and your aspirations\u00a0for the future.<\/p>\n<h3><\/h3>\n<p>Round one is now open for all applicants, but if you\u2019ve not yet entered \u2013 don\u2019t panic!\u00a0<strong>Applications to register are open until the 24<sup>th<\/sup>\u00a0January.\u00a0<\/strong>Deadlines for Art portfolio submissions is 27\/1\/17. while the deadline to take the coding test is 31\/1\/17.<\/p>\n<p>&nbsp;<\/p>\n<p class=\"pbtn\"><a class=\"pbtn\" href=\"http:\/\/gradsingames.com\/competitions\/apply\/\"><i class=\"dashicons dashicons-admin-links\"><\/i>Apply now<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Want some inspiration? See one of last year\u2019s winners\u00a0<a href=\"http:\/\/gradsingames.com\/search-for-a-star\/sfas-winners\/yan-knoop-introducing-our-search-for-a-star-2016-code-winner\/\">had to say<\/a>\u00a0about the competition, and some of the fantastic art pieces our entrants submitted:<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_6689\" class=\"wp-caption aligncenter\">\n<p><a href=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/Anthea-van-Leeuwen-4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-6689\" src=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/Anthea-van-Leeuwen-4-300x157.jpg\" width=\"651\" height=\"341\" \/><\/a><\/p>\n<p class=\"wp-caption-text\">Anthea Van Leeuwen<\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_6690\" class=\"wp-caption aligncenter\">\n<p><a href=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/ZBrush-Document_01-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-6690\" src=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/ZBrush-Document_01-1-300x186.png\" width=\"651\" height=\"404\" \/><\/a><\/p>\n<p class=\"wp-caption-text\"><em>Aaron Humphreys\u00a0<\/em><\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_6691\" class=\"wp-caption aligncenter\">\n<p><a href=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/tim-dries-2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-6691\" src=\"http:\/\/gradsingames.com\/wp-content\/uploads\/2014\/04\/tim-dries-2-300x169.png\" width=\"650\" height=\"366\" \/><\/a><\/p>\n<p class=\"wp-caption-text\"><em>Tim Dries<\/em><\/p>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Search For A Star \u2013 DEADLINE TO REGISTER 24\/1\/17 Search For A Star is one of Europe\u2019s\u00a0biggest student game dev competitions, designed to highlight and reward the most promising young video games programmers, 3D artists, VFX artists and animators, and help them break into the industry with a bang. Jobs, internships and mentoring are available&hellip;<\/p>\n","protected":false},"author":58090,"featured_media":1498,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6099],"tags":[],"class_list":["post-1497","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-archive"],"_links":{"self":[{"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/posts\/1497","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/users\/58090"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/comments?post=1497"}],"version-history":[{"count":2,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/posts\/1497\/revisions"}],"predecessor-version":[{"id":1652,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/posts\/1497\/revisions\/1652"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/media\/1498"}],"wp:attachment":[{"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/media?parent=1497"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/categories?post=1497"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.soton.ac.uk\/wsaopps\/wp-json\/wp\/v2\/tags?post=1497"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}