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Second Life

MMORPGs (Massively Multiplayer Online Role Playing Games)

Thus far I have been concentrating on looking at existing uses of video games in education, but I have not investigated virtual worlds as much. There is some research looking at using MMORPGs (Massively Multiplayer Online Role Playing Games), and their predecessors, MUDs and MOOs, in education, but less so in the area of non-game 3D virtual worlds. The best known example of these systems is Second Life. Continue reading →