On 16th October, TIGA together with the University of Southampton hosted LEAP 2014, an event designed to bring educators and employers together to discuss the future of game development in the UK. With a whopping 222 active gaming courses available in the UK at the moment, LEAP 2014 was designed to provide university game development course leaders with the opportunity to engage with employers from UK’s top videogame development studios. The event also addressed what the future holds for the art & science of education in the UK video game industry.
The event was well attended by employers and academics alike, and there was a good dialogue about the current state and future aspirations of gaming courses and the industry expectations. Dr Richard Wilson, CEO of TIGA, started the day by talking about the aims of the conference and the wider issues that universities and employers must pay attention to in order to ensure our gaming graduates are ready to step into employment. These included the need to create best practise for universities; examine how knowledge transfer can take place between universities and employers; and to learn how to ensure students are employable and ready to go to the industry after graduation. A lively discussion took place throughout the day, with participants contributing their knowledge from both the employers’ and universities’ sides.
Overall, the participants had very positive feedback regarding the day and it proved to be a valuable experience for many. The University of Southampton will continue to build even stronger links with TIGA, the employers and the wider gaming industry representatives.