As discussed by Jack in a recent post, the highly thematic nature of EventHive leaves much to play with when designing a basic Graphical User Interface, particularly given the name’s strong connotations with hexagonal-patterned hives, large swathes of activity and a sleek and shiny feel. A number of sketches were therefore made and discussed by […]
Archive | Design & Engineering
Rolling Out EventHive
Rolling Out EventHive Given the highly successful nature of many modern start-ups in an age of easily (and often freely) distributed content – you only need to perform a quick search on Twitter to discover the latest multi-million app in the making – we believe EventHive to be an initiative of vast potential to revolutionise […]
Use-Case Diagram #1 – Overall
Overall: Attendee & Organiser Perspective This is the overall design of EventHive use-cases. There are two kinds of participants, attendees (Users) and organizers. All attendees can have a dashboard that will aggregate different sources about friends, events, organizers’ status etc. Attendees can manage friends, find events, recommend events to friends, buying products and tickets online. Users […]
Use-Case Diagram #2 – Event Organiser
Event Organiser This is a detailed diagram of EventHive from an organizer’s perspective. Organizers have more powerful tools than normal users to enhance the commercial applications. The first one is “Promotions Before Events”, which allows organizers to advertise or to notify all followers or selected clusters of users. Organizers can sell products or notify certain activities […]
Use-Case Diagram #3 – Potential Event Attendee
Potential Event Attendee This is an UML diagram from an attendee’s perspective. Attendees will be equipped with a dashboard to receive recommendations, observe ongoing events and friends’ status. They also can find organizers and receive notifications about events through this. Users can set their privacy settings for protecting privacy. Attendees’ profiles will be used for […]